[][src]Crate game

Modules

components

The components module is where game entity components live

game

This is where the main game loop and associated functions live

manager

The manager module contains most I/O objects and interfaces

resource

All resource management structs and functions

states

The states module generally contains 3 states; menu, play, and pause

vec2d

Utility functions and struct for Vec2d type

Macros

callback

A generic version of a callback

Functions

main

Game initialisation and main loop